AI Insights · Timothy · April 2023
Top 5 Zombie Games on Android in Finland Q1 2023
Discover how the top 5 zombie games performed on the Android platform in Finland during the first quarter of 2023, with insights on weekly downloads, revenue, and active users.
During the first quarter of 2023, the top 5 zombie games on the Android platform in Finland showed varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Zombie Defense: War Z Survival from Homa had a notable increase in weekly downloads early in the quarter, peaking at 873 in the week of January 16. However, downloads gradually declined, ending the quarter at around 183. Weekly revenue saw a peak of $18 in early January but remained low for the remainder of the quarter. Active users followed a similar trend, peaking at 1.7K in mid-January and tapering off to 774 by the end of March.
Plants vs. Zombies™ by ELECTRONIC ARTS maintained relatively stable weekly downloads throughout the quarter, with a high of 449 in the week of February 20. Revenue peaked at $24 in early January but gradually decreased, ending the quarter at $5. Active users remained steady, fluctuating between 1.6K and 2K, with a peak of 2K in mid-February.
Doomsday: Last Survivors from IGG.COM experienced fluctuating weekly revenue, with notable peaks of $780 in early January and $641 at the end of March. Downloads spiked significantly to 1K in the last week of March. Active users saw a steady increase towards the end of the quarter, reaching 1.5K in the final week of March.
The Walking Zombie 2: Shooter by Alda Games had consistent weekly downloads early in the quarter, with a slight decline to 141 by the end of March. Revenue was highest in the week of February 13 at $46 but was generally low for most of the quarter. Active users remained stable, ranging from 700 to 1.1K.
State of Survival: Zombie War from FunPlus International AG showed strong revenue performance, peaking at approximately $10.6K in early January and maintaining a steady range between $5.8K and $8.6K for the rest of the quarter. Downloads were relatively low, with a peak of 345 in the first week of January. Active users were consistently around 1.7K to 2.2K throughout the quarter.
For more detailed insights and analytics on these games, visit Sensor Tower.